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<span style="color:# | <span style="color:#cc00cc">========================================================================</span> | ||
<span style="color:# | <span style="color:#008888"> HUNTER CLASS</span> | ||
<span style="color:# | <span style="color:#cc00cc">========================================================================</span> | ||
Stealthy tracker with mobility and reconnaissance. Most versatile class. | Stealthy tracker with mobility and reconnaissance. Most versatile class. | ||
<span style="color:# | <span style="color:#008888">BONUSES:</span> | ||
- +10% damage | - +10% damage | ||
- 15% dodge chance | - 15% dodge chance | ||
- Can follow other players (10 SP cost) | - Can follow other players (10 SP cost) | ||
<span style="color:# | <span style="color:#008888">ABILITIES:</span> | ||
<span style="color:# | <span style="color:#008800">TRACK:</span> | ||
<span style="color:# | <span style="color:#008800">track <player></span> | ||
Locate any living player | Locate any living player | ||
20 SP, 30 sec cooldown | 20 SP, 30 sec cooldown | ||
<span style="color:# | <span style="color:#008800">STEALTH:</span> | ||
<span style="color:# | <span style="color:#008800">stealth</span> | ||
Invisible for 20 seconds | Invisible for 20 seconds | ||
40 SP, 2 min cooldown | 40 SP, 2 min cooldown | ||
Attacking breaks stealth | Attacking breaks stealth | ||
<span style="color:# | <span style="color:#008800">ESCAPE:</span> | ||
<span style="color:# | <span style="color:#008800">escape</span> | ||
Teleport to random backbone | Teleport to random backbone | ||
30 SP, 1 min cooldown | 30 SP, 1 min cooldown | ||
<span style="color:# | <span style="color:#008888">STRATEGY:</span> | ||
- Track key targets | - Track key targets | ||
- Stealth for ambushes | - Stealth for ambushes | ||
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- Information is power | - Information is power | ||
<span style="color:# | <span style="color:#008888">MATCHUPS:</span> | ||
- Strong vs: Mages, isolated targets | - Strong vs: Mages, isolated targets | ||
- Even vs: Hunters, Fighters (if kiting) | - Even vs: Hunters, Fighters (if kiting) | ||
- Weak vs: Groups, Kamikazes | - Weak vs: Groups, Kamikazes | ||
<span style="color:# | <span style="color:#008888">TIPS:</span> | ||
- Track gerkin holders first | - Track gerkin holders first | ||
- Use stealth to scout enemy positions | - Use stealth to scout enemy positions | ||
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- Follow teammates to coordinate attacks | - Follow teammates to coordinate attacks | ||
<span style="color:# | <span style="color:#cc00cc">========================================================================</span> | ||
</pre></html> | </pre></html> | ||
[[Category:Help]] | [[Category:Help]] | ||
[[Main Page|← Back to Main Page]] | [[Main Page|← Back to Main Page]] |
Latest revision as of 04:04, 15 August 2025
======================================================================== HUNTER CLASS ======================================================================== Stealthy tracker with mobility and reconnaissance. Most versatile class. BONUSES: - +10% damage - 15% dodge chance - Can follow other players (10 SP cost) ABILITIES: TRACK: track <player> Locate any living player 20 SP, 30 sec cooldown STEALTH: stealth Invisible for 20 seconds 40 SP, 2 min cooldown Attacking breaks stealth ESCAPE: escape Teleport to random backbone 30 SP, 1 min cooldown STRATEGY: - Track key targets - Stealth for ambushes - Escape when outnumbered - Information is power MATCHUPS: - Strong vs: Mages, isolated targets - Even vs: Hunters, Fighters (if kiting) - Weak vs: Groups, Kamikazes TIPS: - Track gerkin holders first - Use stealth to scout enemy positions - Save escape for emergencies - Follow teammates to coordinate attacks ========================================================================