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<span style="color:# | <span style="color:#cc00cc">========================================================================</span> | ||
<span style="color:# | <span style="color:#008888"> WAR SYSTEM</span> | ||
<span style="color:# | <span style="color:#cc00cc">========================================================================</span> | ||
<span style="color:# | <span style="color:#008888">STARTING WARS:</span> | ||
1. <span style="color:# | 1. <span style="color:#008800">war on</span> as a ghost | ||
2. Need 2+ players ready | 2. Need 2+ players ready | ||
3. <span style="color:# | 3. <span style="color:#008800">push button</span> to start (must be in warroom) | ||
4. 60 sec countdown begins | 4. 60 sec countdown begins | ||
5. <span style="color:# | 5. <span style="color:#008800">vote <ffa|team|bvr></span> during countdown | ||
<span style="color:# | <span style="color:#008888">WAR TYPES:</span> | ||
- <span style="color:# | - <span style="color:#008800">FFA</span> - Free for all (everyone vs everyone) | ||
- <span style="color:# | - <span style="color:#008800">TEAM</span> - Two teams battle | ||
- <span style="color:# | - <span style="color:#008800">BVR</span> - Best vs Rest (enforcers vs players) | ||
Note: BVR only available when enforcers are online | Note: BVR only available when enforcers are online | ||
<span style="color:# | <span style="color:#008888">WAR PHASES:</span> | ||
1. Countdown (60s) - Vote type, prepare | 1. Countdown (60s) - Vote type, prepare | ||
2. Class select (30s) - Choose your class | 2. Class select (30s) - Choose your class | ||
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5. Victory & reboot | 5. Victory & reboot | ||
<span style="color:# | <span style="color:#008888">CLASSES:</span> Use <span style="color:#008800">class <name></span> | ||
- <span style="color:# | - <span style="color:#008800">fighter</span> - Tank (+50% HP, shield bash, berserker rage) | ||
- <span style="color:# | - <span style="color:#008800">mage</span> - Caster (+50% SP, fireball, meteor, gate) | ||
- <span style="color:# | - <span style="color:#008800">hunter</span> - Scout (+10% damage, track, stealth, escape) | ||
- <span style="color:# | - <span style="color:#008800">kamikaze</span> - Berserker (3x damage, explode, blood pact) | ||
<span style="color:# | <span style="color:#008888">TEAM WARS:</span> | ||
- <span style="color:# | - <span style="color:#008800">setteamname <name></span> - Name your team (during countdown) | ||
- Teams balanced by level | - Teams balanced by level | ||
- Coordinate with <span style="color:# | - Coordinate with <span style="color:#008800">team <msg></span> | ||
<span style="color:# | <span style="color:#008888">GERKIN SPIRIT:</span> | ||
First kill gets it. Powers: | First kill gets it. Powers: | ||
- <span style="color:# | - <span style="color:#008800">gerkin goto/kill/target</span> | ||
- +25-50% damage boost | - +25-50% damage boost | ||
- Free following | - Free following | ||
- Cannot be lost when following | - Cannot be lost when following | ||
<span style="color:# | <span style="color:#008888">WAR DOGS:</span> | ||
Spawn and hunt players in some wars! | Spawn and hunt players in some wars! | ||
<span style="color:# | <span style="color:#008888">COMMANDS:</span> | ||
<span style="color:# | <span style="color:#008800">war on/off</span>, <span style="color:#008800">push button</span>, <span style="color:#008800">vote</span> | ||
<span style="color:# | <span style="color:#008800">class</span>, <span style="color:#008800">warstatus</span>, <span style="color:#008800">alive</span> | ||
<span style="color:# | <span style="color:#008800">watch</span>, <span style="color:#008800">stop</span>, <span style="color:#008800">wars</span> | ||
<span style="color:# | <span style="color:#008888">TIPS:</span> | ||
- Blood heals full HP/SP | - Blood heals full HP/SP | ||
- Arena damage increases over time | - Arena damage increases over time | ||
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- Manage resources wisely | - Manage resources wisely | ||
See: <span style="color:# | See: <span style="color:#008800">help <class></span> for details | ||
<span style="color:# | <span style="color:#cc00cc">========================================================================</span> | ||
</pre></html> | </pre></html> | ||
[[Category:Help]] | [[Category:Help]] | ||
[[Main Page|← Back to Main Page]] | [[Main Page|← Back to Main Page]] |
Latest revision as of 04:05, 15 August 2025
======================================================================== WAR SYSTEM ======================================================================== STARTING WARS: 1. war on as a ghost 2. Need 2+ players ready 3. push button to start (must be in warroom) 4. 60 sec countdown begins 5. vote <ffa|team|bvr> during countdown WAR TYPES: - FFA - Free for all (everyone vs everyone) - TEAM - Two teams battle - BVR - Best vs Rest (enforcers vs players) Note: BVR only available when enforcers are online WAR PHASES: 1. Countdown (60s) - Vote type, prepare 2. Class select (30s) - Choose your class 3. Battle - Last one standing wins 4. Arena shrinks - Forces combat 5. Victory & reboot CLASSES: Use class <name> - fighter - Tank (+50% HP, shield bash, berserker rage) - mage - Caster (+50% SP, fireball, meteor, gate) - hunter - Scout (+10% damage, track, stealth, escape) - kamikaze - Berserker (3x damage, explode, blood pact) TEAM WARS: - setteamname <name> - Name your team (during countdown) - Teams balanced by level - Coordinate with team <msg> GERKIN SPIRIT: First kill gets it. Powers: - gerkin goto/kill/target - +25-50% damage boost - Free following - Cannot be lost when following WAR DOGS: Spawn and hunt players in some wars! COMMANDS: war on/off, push button, vote class, warstatus, alive watch, stop, wars TIPS: - Blood heals full HP/SP - Arena damage increases over time - Coordinate in team wars - Manage resources wisely See: help <class> for details ========================================================================