Help:War scoring: Difference between revisions
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<span style="color:# | <span style="color:#cc00cc">========================================================================</span> | ||
<span style="color:# | <span style="color:#008888"> WAR SCORING & CREDITS</span> | ||
<span style="color:# | <span style="color:#cc00cc">========================================================================</span> | ||
Credits determine your military rank (level 1-10). | Credits determine your military rank (level 1-10). | ||
<span style="color:# | <span style="color:#008888">EARNING CREDITS:</span> | ||
<span style="color:# | <span style="color:#008800">Kills:</span> | ||
- Credits = victim's level | - Credits = victim's level | ||
- Level 1 kill = 1 credit | - Level 1 kill = 1 credit | ||
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- Enforcer kill = 20 credits | - Enforcer kill = 20 credits | ||
<span style="color:# | <span style="color:#008800">Survival:</span> | ||
- Live through war = +5 credits | - Live through war = +5 credits | ||
- Must be alive when war ends | - Must be alive when war ends | ||
<span style="color:# | <span style="color:#008800">Team Victory:</span> | ||
- Win team/BvR war = +5 credits | - Win team/BvR war = +5 credits | ||
- All living winners get bonus | - All living winners get bonus | ||
<span style="color:# | <span style="color:#008888">EXAMPLE:</span> | ||
3 kills (levels 2,5,7) = 14 credits | 3 kills (levels 2,5,7) = 14 credits | ||
+ Survived = 5 credits | + Survived = 5 credits | ||
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Total = 24 credits | Total = 24 credits | ||
<span style="color:# | <span style="color:#008888">VIEWING:</span> | ||
- <span style="color:# | - <span style="color:#008800">score</span> - Current credits/progress | ||
- <span style="color:# | - <span style="color:#008800">finger</span> - Lifetime stats | ||
- <span style="color:# | - <span style="color:#008800">wars</span> - Recent war credits | ||
<span style="color:# | <span style="color:#008888">STRATEGY:</span> | ||
- Survival guaranteed 5 credits | - Survival guaranteed 5 credits | ||
- Hunt high-level players | - Hunt high-level players | ||
- Protect teammates for win bonus | - Protect teammates for win bonus | ||
- Check <span style="color:# | - Check <span style="color:#008800">alive</span> for targets | ||
<span style="color:# | <span style="color:#cc00cc">========================================================================</span> | ||
</pre></html> | </pre></html> | ||
[[Category:Help]] | [[Category:Help]] | ||
[[Main Page|← Back to Main Page]] | [[Main Page|← Back to Main Page]] |
Latest revision as of 04:05, 15 August 2025
======================================================================== WAR SCORING & CREDITS ======================================================================== Credits determine your military rank (level 1-10). EARNING CREDITS: Kills: - Credits = victim's level - Level 1 kill = 1 credit - Level 5 kill = 5 credits - Level 10 kill = 10 credits - Enforcer kill = 20 credits Survival: - Live through war = +5 credits - Must be alive when war ends Team Victory: - Win team/BvR war = +5 credits - All living winners get bonus EXAMPLE: 3 kills (levels 2,5,7) = 14 credits + Survived = 5 credits + Team won = 5 credits Total = 24 credits VIEWING: - score - Current credits/progress - finger - Lifetime stats - wars - Recent war credits STRATEGY: - Survival guaranteed 5 credits - Hunt high-level players - Protect teammates for win bonus - Check alive for targets ========================================================================