Help:Combat: Difference between revisions
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<span style="color:#008888">MECHANICS:</span> | <span style="color:#008888">MECHANICS:</span> | ||
- Combat rounds every | - Combat rounds every 2 seconds | ||
- Damage based on stats, equipment, class | - Damage based on stats, equipment, class | ||
- Critical hits deal 2x damage | - Critical hits deal 2x damage |
Latest revision as of 04:01, 17 August 2025
======================================================================== COMBAT ======================================================================== BASIC COMBAT: kill <player> - Attack a player k <player> - Kill shortcut blick <victim> - Use blood of victim for full heal MECHANICS: - Combat rounds every 2 seconds - Damage based on stats, equipment, class - Critical hits deal 2x damage - Death = ghost until next war FOLLOWING: follow <player> - Auto-follow someone lose - Try to lose followers - Only Hunters and Gerkin holders can follow - Hunters spend 10 SP to follow - Gerkin holders follow for free GERKIN POWERS: gerkin goto <player> - Teleport to player gerkin kill <player> - Teleport and follow gerkin target <player> - Locate player BLEEDING: Some weapons cause bleeding damage over time. Bleeding continues for several rounds after the hit. CLASS ABILITIES: See help fighter, help mage, help hunter, help kamikaze TIPS: - Save blood for critical moments - Use terrain and positioning - Manage HP/SP carefully - Watch for Gerkin holder advantages ========================================================================